I guess I just don’t get the immediate assumption that this will become a “wear 24-hours a day” device.
As much as I appreciate (and share) the fears some have about the social effects of strapping a headset on our faces, I can’t help but question why so many think it’s an all-or-nothing proposition?
We can wear a headset a few hours and then still go out to dinner with our friends, right?
Not surprising, but Apple is the first company to present an AR/VR product that I actually find compelling. And they did it by selling it as a productivity device, rather than just a gaming/entertainment device.